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Class Video<P, S, SS>

Type parameters

Hierarchy

Implements

Index

Accessors

buffering

  • get buffering(): boolean

duration

  • get duration(): Milliseconds | undefined

end

  • get end(): Milliseconds

error

  • get error(): Error | undefined

height

  • get height(): number | undefined

loaded

  • get loaded(): boolean

loading

  • get loading(): boolean

looping

  • get looping(): boolean

paused

  • get paused(): boolean

playing

  • get playing(): boolean

position

  • get position(): Milliseconds | undefined

start

  • get start(): Milliseconds

stopped

  • get stopped(): boolean

transitioning

  • get transitioning(): boolean

unloaded

  • get unloaded(): boolean

url

  • get url(): Url

width

  • get width(): number | undefined

Methods

Optional UNSAFE_componentWillMount

  • UNSAFE_componentWillMount(): void

Optional UNSAFE_componentWillReceiveProps

  • UNSAFE_componentWillReceiveProps(nextProps: Readonly<P>, nextContext: any): void

Optional UNSAFE_componentWillUpdate

  • UNSAFE_componentWillUpdate(nextProps: Readonly<P>, nextState: Readonly<S>, nextContext: any): void

Optional componentDidCatch

  • componentDidCatch(error: Error, errorInfo: ErrorInfo): void
  • Catches exceptions generated in descendant components. Unhandled exceptions will cause the entire component tree to unmount.

    Parameters

    • error: Error
    • errorInfo: ErrorInfo

    Returns void

Optional componentDidMount

  • componentDidMount(): void
  • Called immediately after a compoment is mounted. Setting state here will trigger re-rendering.

    Returns void

Optional componentDidUpdate

  • componentDidUpdate(prevProps: Readonly<P>, prevState: Readonly<S>, snapshot?: SS): void
  • Called immediately after updating occurs. Not called for the initial render.

    The snapshot is only present if getSnapshotBeforeUpdate is present and returns non-null.

    Parameters

    • prevProps: Readonly<P>
    • prevState: Readonly<S>
    • Optional snapshot: SS

    Returns void

Optional componentWillMount

  • componentWillMount(): void

Optional componentWillReceiveProps

  • componentWillReceiveProps(nextProps: Readonly<P>, nextContext: any): void

Optional componentWillUnmount

  • componentWillUnmount(): void
  • Called immediately before a component is destroyed. Perform any necessary cleanup in this method, such as cancelled network requests, or cleaning up any DOM elements created in componentDidMount.

    Returns void

Optional componentWillUpdate

  • componentWillUpdate(nextProps: Readonly<P>, nextState: Readonly<S>, nextContext: any): void

Optional getSnapshotBeforeUpdate

  • getSnapshotBeforeUpdate(prevProps: Readonly<P>, prevState: Readonly<S>): SS | null
  • Runs before React applies the result of render to the document, and returns an object to be given to componentDidUpdate. Useful for saving things such as scroll position before render causes changes to it.

    Note: the presence of getSnapshotBeforeUpdate prevents any of the deprecated lifecycle events from running.

    Parameters

    • prevProps: Readonly<P>
    • prevState: Readonly<S>

    Returns SS | null

Abstract pause

  • pause(): Promise<void>

Abstract play

  • play(): Promise<void>

Abstract seek

  • seek(milliseconds: MillisecondsAccepted): Promise<void>

Optional shouldComponentUpdate

  • shouldComponentUpdate(nextProps: Readonly<P>, nextState: Readonly<S>, nextContext: any): boolean
  • Called to determine whether the change in props and state should trigger a re-render.

    Component always returns true. PureComponent implements a shallow comparison on props and state and returns true if any props or states have changed.

    If false is returned, Component#render, componentWillUpdate and componentDidUpdate will not be called.

    Parameters

    • nextProps: Readonly<P>
    • nextState: Readonly<S>
    • nextContext: any

    Returns boolean

Abstract stop

  • stop(): Promise<void>

Abstract unload

  • unload(): Promise<void>